How to host an online quiz with friends
A good quiz night needs a little agreement before the first question. Decide who is playing, what everyone can enjoy, and when you will take a break. This guide explains how to organise a live room in A Shop for Quiz.
Updated 4 min read
Set the shape of the evening
A multiplayer room holds 2–20 players, including the host. Ask each person to use their own browser and choose a recognisable display name. Rooms have text chat in the lobby and after each match. If you want to talk, arrange a separate voice call or gather in the same room; there is no built-in voice chat.
Start with one easy, 10-question round. Treat it as a warm-up, then agree whether to play another. This is easier to fit around late arrivals and different levels of enthusiasm than committing everyone to a long tournament.
Choose the first topic together
Ask for one interest from each player and find a point of overlap. World Geography, General Science, or a familiar entertainment topic can give you a starting point. A broad label is not automatically easy for everyone, so check before choosing.
On the homepage, choose multiplayer and select one listed topic or enter your own. In the settings that follow, choose easy, medium, or hard difficulty, 10, 15, or 20 questions, and 10, 15, or 20 seconds per question. For a specialist group, a specific programming language or historical period may work better. For a custom topic, use a short, clear subject rather than a long set of rules; generated results can still miss your intended scope.
Invite everyone before you start
After choosing the topic and settings, enter a room name and your nickname, then create the room. Share its invite link or room code privately with the people joining. Friends with a code can choose Join a room and enter their code and name together in settings. Keep that invitation within your group: anyone with it may try to join while the lobby is open.
Check the player list and confirm aloud that everyone is ready. At least two players are required. New players cannot join a match already in progress, so wait for late arrivals before pressing Start game. Creating the room does not start the questions; the host starts the match from the lobby.
Explain the pace and scoring
The match opens with a three-second countdown. Choose 10, 15 or 20 seconds to answer each question, followed by a ten-second answer reveal, which starts three seconds after the last player answers if everyone answers early. New rooms default to 20 seconds; everyone shares the host’s selected time. The match advances automatically, so save longer discussion for the results screen. There is no host-controlled pause during a live question.
A correct answer earns 1,000 points plus a speed bonus of up to 500. Wrong answers and unanswered questions earn no points. Rankings compare total points, then correct answers, then total response time for correct answers. Players still level on those measures share a rank.
For planning, allow up to about five minutes for a full 10-question match at the default 20-second pace, plus time for joining, generation, and conversation. This is an estimate, not a guaranteed session length. A slower connection can affect whether an answer reaches the server before the deadline.
Agree what to do if something goes wrong
If live updates disconnect, keep the original browser tab open and give it time to reconnect. Returning to the room in the same browser can recover an existing guest session, but clearing browser data or switching to a private window may prevent that. Your disconnection does not pause the match for players who remain connected, and a reconnect does not replay missed questions.
Agree before playing that a disrupted round can be treated as a practice round. After it finishes, the host can set up a rematch, adjust the settings, and start again from the lobby. Rooms expire 24 hours after creation and may close sooner if everyone leaves; playing or rematching does not extend that limit. If a room is unavailable or expired, create a new one and share its new invitation.
Leave time for a good finish
At the results screen, celebrate a surprising answer or something someone learned. Let another player choose the next subject, and check whether everyone wants another round before starting.
AI-generated answers can be wrong or ambiguous. If one seems doubtful, look it up after the match and use the contact link in the FAQ to report it. Scores are calculated automatically and cannot be edited by the host. For a friendly evening, agree whether to disregard a disputed round in any informal standings you keep.
Choose your next round
Choose a topic on the homepage, then set the difficulty and length in settings. Start your solo quiz or create your room when you are ready.